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Wrenegade Studios
Mar 26, 20226 min read
The Survey Results Are In – An Overview of the Tabletop Roleplaying Games Market
As we get closer to having a playtest alpha release of Haunted: Beyond the Veil we wanted to better understand the TTRPG landscape that...
Wrenegade Studios
Mar 20, 20224 min read
All Aboard! – Railroading in TTRPGs
When putting a campaign together one of the first decisions a GM has to make is whether or not to make their story linear, sandbox, or...
Wrenegade Studios
Mar 5, 20224 min read
Size Matters
One of the defining features of playing in a TTRPG is the concept of ‘Theatre of the Mind’ or, more simply, using one’s imagination to...
Wrenegade Studios
Feb 19, 20223 min read
Why do we play RPGs?
Is it simply because they are fun? Could this be the World’s shortest blog entry? I’m afraid not… sorry. Let’s explore the concept of fun...
Wrenegade Studios
Feb 12, 20222 min read
The art of haunted
Choosing an art style for your game is a daunting prospect. The saying goes “you shouldn’t judge a book by it’s cover” but let’s face it...
Wrenegade Studios
Feb 5, 20222 min read
Occupational Hazard – A Haunted DevBlog [8]
As we develop Haunted – Beyond the Veil we want to maintain the core ‘real life’ element of the game. While the content may be...
Wrenegade Studios
Jan 29, 20221 min read
Weekly meeting 28th Jan 2022
It was meeting time once again yesterday and we had all been busy bunnies. Over the last week we have (almost) rebuilt the website, there...
Wrenegade Studios
Jan 23, 20221 min read
Meeting – 21st January ’22
The second weekly meeting of the year discussing ‘Haunted: Beyond the veil – A Paranormal investigation RPG’ saw the team discussing the...
Wrenegade Studios
Jan 21, 20221 min read
What’s in store for 2022
It’s been a minute since we updated you on our progress with “Haunted: Beyond the veil” the paranormal investigation table top...
Wrenegade Studios
May 29, 20212 min read
Wrenegade’s got Talent(s) – A Haunted DevBlog [7]
We’ve talked1 a lot about the various aspects of what defines the individual characters in Haunted: Beyond the Veil, and hinted at yet...
Wrenegade Studios
May 1, 20212 min read
Dicing with Death 3: This Time its Personal – A Haunted DevBlog [6]
Ok, it’s been a hot minute since the last update but Wrenegade Studios finally let me out of the underground bunker where they’ve been...
Wrenegade Studios
Apr 3, 20213 min read
Skill Challenges – A Haunted DevBlog [5]
The majority of game play in an RPG comes from a character’s interactions with the world around them; whether through physical...
Wrenegade Studios
Mar 31, 20215 min read
Proving the existence of the paranormal – Journal entry [2] – Spirits (Jan 12th, 1968)
Jan 12th 1968 The following entry is my first encounter with the entity I am going to call a Spirit. I received a letter from a young man...
Wrenegade Studios
Mar 27, 20213 min read
Dicing with Death 2: The Endicening – A Haunted DevBlog [4]
Last time we discussed the core abilities that each character would use to determine their overall build. We have also mentioned that...
Alex
Mar 20, 20212 min read
Dicing with Death – A Haunted DevBlog [2]
With a history of playing TTRPGs, a keen interest in data analysis and statistics, you’d think only one thing… that I’m a hoot at...
Wrenegade Studios
Mar 20, 20212 min read
(Super)Natural Abilities – A Haunted DevBlog [3]
Developing Haunted – Beyond the Veil has already thrown up a few interesting challenges. Today’s rant blog focuses on the core element of...
Wrenegade Studios
Mar 17, 20213 min read
Proving the existence of the paranormal – Journal entry [1] – Ghosts (Aug 20th, 1967)
August 20th 1967 I have had many encounters with what I would describe as a Ghost, but this experience is one that sticks out in my mind....
Wrenegade Studios
Mar 15, 20214 min read
TTRPGs: Too white, too straight, and too many dicks?
The demographics of Tabletop Roleplaying Games (TTRPGs), make it overwhelmingly likely that you, like myself, are a straight white male,...
Wrenegade Studios
Mar 13, 20212 min read
Dicing with Death – A Haunted DevBlog [2]
With a history of playing TTRPGs, a keen interest in data analysis and statistics, you’d think only one thing… that I’m a hoot at...
Wrenegade Studios
Mar 8, 20215 min read
“Sesh Z.” Getting more from your Session Zero (part two)
If you missed part one, you can get to it here >>> 2.b. Play-style or ethics related discussions: And this is where things get...
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