Wrenegade Studios - Blog posts

Wrenegade Studios - Blog posts

Development
Paul

The art of haunted

Choosing an art style for your game is a daunting prospect. The saying goes “you shouldn’t judge a book by it’s cover” but let’s face it we all do.Whether it’s books, films or games most of our decisions are made in the first few seconds visually before we have even

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Weekly meeting 28th Jan 2022

It was meeting time once again yesterday and we had all been busy bunnies.Over the last week we have (almost) rebuilt the website, there are still a few pages left to do but it’s getting there, we’ve also added a shop to the site (not live yet). As well as

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Meeting – 21st January ’22

The second weekly meeting of the year discussing ‘Haunted: Beyond the veil – A Paranormal investigation RPG’ saw the team discussing the ability classes and skill/talent trees associated with them and how to make them different from other RPGs but also easier to understand and navigate.What we came up with

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What’s in store for 2022

It’s been a minute since we updated you on our progress with “Haunted: Beyond the veil” the paranormal investigation table top roleplaying game.Currently we are almost at a point with the rules and mechanics that early play testing can begin. As you can imagine there is a lot to consider

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