There are things out there that are kept hidden from the general populous, the things that go bump in the night, things that have reached out from the stars and some things that we have no proof of… or do we?
Gather your team together and discover the unknown as you go “Beyond the Veil”.
Venture out as a team and discover the world of the Paranormal, Supernatural and the Unknown with the Investigators handbook & Game Master’s Guide core rule books.
⦿ Includes everything you need to get you started.
⦿ Extensive equipment list to aid you in your investigations.
⦿ Starter Entity list: Including Legendary Entities.
⦿ Introductory pre-built investigations.
Add more extraordinary entities to your game with the Beyond the Veil entity compendium.
⦿ Over 120 new entities to add to your investigations.
⦿ 40 new legendary entities to discover.
⦿ And brand new investigations to test your resolve.
Filled with unforgettable new encounters for you to experience.
Whether you wish to capture evidence of a Ghoul, Hunt down the Mothman or discover Lizard like people living among us; the Entity Compendium will add terrifying possibilities to your ‘Beyond the Veil’ game.
Form part of a crack-team of investigators, delving into the paranormal, supernatural or the unknown.
Take on the role of an adventurous archaeologist, an eccentric physicist, the medium from a TV show or whatever you like!
Beyond the Veil supports a wide variety of character choices enabling players to create any investigator they want. Through a combination of occupations, specialisations, skills and talents; players can create themselves or their favourite influences from fact and fiction with ease.
Skills represent the variety of competence that a character has. Each one has a core ability that determines the basic chance of success when making a check against a skill. As characters progress they can increase the ranks held in any given skill to allow for dedicated expertise or a more average but broader scope of options.
The general measure of a character's capabilities, highlighting their strengths and weaknesses.
Summary of the character's progress and descriptive preferences.
Granular representation of a character's effectiveness and expertise.
Whether a character believes in the paranormal or attempts to rationalise the evidence presented to them.
A measure of a character's hardiness and overall life-force.
A measure of a character's mental resilience and overall state of mind.
A record of any longer term effects of sanity reduction.
Talents and Powers
A record of a character's special abilities.
The equipment currently upon a character's person.
Add the "Beyond the Veil" pack of equipment cards to better organise, keep track and have quick access to related info.
Abilities are assigned one of six dice (d20, d12, d10, d8, d6 and d4) to determine a character’s level of expertise.
These dice can be upgraded during the levelling mechanic and may receive temporary increases as a result of a talent in specific situations.
Beyond the Veil was developed to be setting agnostic, leaving you free to create anything you like.
From a modern, real-world, simulacrum of Earth to a gritty post-apocalyptic Victorian Era, nothing is off-limits. Create investigations around your home town, using real locations your group is familiar with, or send them into a deadly, sprawling, abandoned asylum crumbling on the edge of a cliff.
Using our easily adaptable core ruleset ignite your imagination and set loose your genius!
Create tension and build anticipation with a range of game aides. With planned assets for both digital and in-person play, Beyond the Veil helps you take your investigators on a journey through the dark recesses of their own imagination.
In order to capture evidence of the paranormal, supernatural or the unknown you are going to need technology!
Unfortunately telling people what you saw or heard is not going to be enough evidence of the event you witnessed.
What you will need is:
Each of these types of evidence capture can be graded for authenticity and will result in “reward and reputation”.
Reputation is your way of showing how much experience you have in investigations.
As your reputation grows you will gain access to new investigations, skill & talents and more reward.
Reputation is gained on successful completion of an investigation. It can also be gained by the quality of the evidence you capture.
Monetary rewards are earned in 2 ways; via payment from a client or through revenue generated via views of your submitted evidence on the SPS Website/mobile application.
Item rewards can be gained either by finding them, as gifts or by sponsorship (Higher level characters).
From close encounters of any kind to primal hunts deep in the wilderness, Beyond the Veil explores the things that go bump in the night. Whether supernatural, paranormal or extraterrestrial, lead a group of brave investigators on a mission to explain the unexplained.
With gameplay options available for facing any, or all, of the threats that exist beyond our understanding, as well as easy to use quick-build entity generation, your players could face the horror of the unknown or famous creatures of myth and legend. Will they be the hunters, or the hunted?
Beyond the Veil brings the meta-gaming back to gaming, lead players through eerily familiar settings from myth and legend where player knowledge overlaps with character knowledge. We’ve all heard the stories and we all have our theories, why not bring them to the table and put them to the test against some of the biggest and most mysterious entities of all time.
Amateur investigators won’t have what it takes to tackle the legendary creatures straight away, however, using the career play style option, guide them through a series of investigations to build up their skills and experience while discovering clues that may lead them towards unravelling a major mystery as experts in the field.
From the slopes of the Himalayas, to the chilly depths of Loch Ness, the teams investigations will take them around the World on the greatest mystery tour of all time.
* Big bad end guy